I think a lot of the art file updates that Jamie added are not included with these files. Still riding ogres and pink water too.
I didn't see the meta relic ogre issue on the list. It just says that you can now see the 3 listed mounts.
The stealth issue was fixed for me.
I'm not certain what the "static" docks change was supposed to be so I can't comment on that.
I believe @Adam said he brought in all of @Blair 's art updates. I was pretty sure one of the updates Blair mention in his sallos fix thread was the ogre fix. Another was pink water. I am not seeing those.Is there a fix for the meta mount ogre?
The static issue was implemented at the docks to reduce latency/ping so it apparently doesn't have to load/send a whole ton of extra packets everytime you walk through Brit(or duel/PvP near there).
Hopefully they fix the meta ogre thing, it really looks ugly as shit and practically everyone has a meta talisman and uses Sallos
Ah yes, I get what the issue is now. When I install Jamie's art files, it does indeed fix the ogre issue and pink water issue and all that. But when I use the launcher it auto-updates the files again and it's back to the old art issues. Quite the conundrum. I'm gonna set the launcher's auto updates as off and see if that works.
My same error . How do you solve ?this is the message im getting
System.TypeInitializationException: The type initializer for 'PlayUO.Profiles.Config' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Sallos.XmlPersistanceReader.GetChild()
at PlayUO.Profiles.Config.DeserializeChildren(PersistanceReader ip)
at Sallos.PersistableObject.Deserialize(PersistanceReader ip)
at PlayUO.Profiles.Config.Load()
at PlayUO.Profiles.Config..cctor()
--- End of inner exception stack trace ---
at PlayUO.Profiles.Preferences.get_Current()
at .()
at .()
This is incorrect. None of the fixes I made are inherently included in Sallos. You still need to apply them from the thread in my signature. What Adam did was add the docks to my existing Trinsic/Minotaur RDA files so that I wouldn't have to go rebuild that stuff tile by tile. So if you already had the fixes installed, you only needed to update your statics0.mul and staidx0.mul from this thread. If you did not have any of the fixes installed I recommend installing them from the thread in my signature. I will be updating the download file later today with the new statics0.mul and staidx0.mul, but in the mean time you could install everything from my fixes but leave out statics0.mul and staidx0.mul, and then install the version of those files (statics0.mul and staidx0.mul) from this thread to be fully patched.
Why would all that hard work not get added to UOF's official Sallos download then? Doesn't really make sense to keep them as side patches in a separate thread.This is incorrect. None of the fixes I made are inherently included in Sallos. You still need to apply them from the thread in my signature. What Adam did was add the docks to my existing Trinsic/Minotaur RDA files so that I wouldn't have to go rebuild that stuff tile by tile. So if you already had the fixes installed, you only needed to update your statics0.mul and staidx0.mul from this thread. If you did not have any of the fixes installed I recommend installing them from the thread in my signature. I will be updating the download file later today with the new statics0.mul and staidx0.mul, but in the mean time you could install everything from my fixes but leave out statics0.mul and staidx0.mul, and then install the version of those files (statics0.mul and staidx0.mul) from this thread to be fully patched.
You see updates listed in the update tab when running the UOF launcher?anyone have the issue of the docks at the pits not showing? when i go throught the gate nothings there and i have to recall out.
yes i updated them already because i thought about it from when similar things have happeneed before. i can check again i suppose.You see updates listed in the update tab when running the UOF launcher?