The Real Keith
Adept
Lets face it. Factions has lost it's way in the latest years of free shards. There used to be an objective goal fighting over sigils and capturing towns and everyone was involved. When factions was released, it was designed to be a multiclass contextual conflict system and it worked well back in the day but it faded into mages fighting for no real reason. It reached a point where the average player was intimidated by factions and the idea of joining became unrealistic. The definition of factions has changed so dramatically that average players have lost interest in it and so the entire faction system suffers in turn.
This thread isn't about complaining, it's not a rant and i'm not asking the staff for anything either. This is about reaching out to players who want to faction but don't think they can, in an attempt to make factions fun again, make it what it used to be so that it's not only a realistic goal for normal players but appealing as well. As much as server owners and developers try to push players in certain directions, Ultima Online is and always will be a true sandbox environment. We shape the way that things like factions turn out by how we encounter them. We shouldn't demand changes to factions from staff, we should demand changes to factions from players.
The Secret Society is a medium sized guild of old veteran players between 20-30 years old. Most of us are players who played OSI servers 10-15 years ago and haven't adapted to things like Sallos and Razor but are learning. We all have families, children and jobs and our hardcore try hard PvP days are in the past. We enjoy the game and it's content and our goal at the end of the day is just to have fun with it. Sometimes we win, sometimes we lose but we're fine with the outcome if we had good laughs in between.
The reason I'm talking about my guild is because we're a prime example of average players on this particular server, the type of guild that in it's current system, would not last 5 minutes in factions. If more guilds like us joined factions, the system would balance it self out and the mutliclass conflict would soon follow. Thieves would be stealing sigils, bards and tamers would be farming silver from enemy faction mobs, crafters would be making weapons for their guilds to fight with and the rest would be combining resources to defend and capture towns, people would properly vote in what is now rigged elections.
So here is what I'm going to do and I truly hope that others like us follow. The Secret Society is going to join a faction, knowing the risks and knowing that we're going to get trash talked by the regular faction group, we're making an attempt to resurrect the already existing faction system and make it a more realistic goal for players of all backgrounds.
If you would like to participate, you can join a faction as a guild regardless of your stance on PvP, you could join as an individual whether you are a crafter or a bard, or you can inquire to join The Secret Society and have fun with like minded gamers.
Thanks for reading and wish us luck. We'll need it.
This thread isn't about complaining, it's not a rant and i'm not asking the staff for anything either. This is about reaching out to players who want to faction but don't think they can, in an attempt to make factions fun again, make it what it used to be so that it's not only a realistic goal for normal players but appealing as well. As much as server owners and developers try to push players in certain directions, Ultima Online is and always will be a true sandbox environment. We shape the way that things like factions turn out by how we encounter them. We shouldn't demand changes to factions from staff, we should demand changes to factions from players.
The Secret Society is a medium sized guild of old veteran players between 20-30 years old. Most of us are players who played OSI servers 10-15 years ago and haven't adapted to things like Sallos and Razor but are learning. We all have families, children and jobs and our hardcore try hard PvP days are in the past. We enjoy the game and it's content and our goal at the end of the day is just to have fun with it. Sometimes we win, sometimes we lose but we're fine with the outcome if we had good laughs in between.
The reason I'm talking about my guild is because we're a prime example of average players on this particular server, the type of guild that in it's current system, would not last 5 minutes in factions. If more guilds like us joined factions, the system would balance it self out and the mutliclass conflict would soon follow. Thieves would be stealing sigils, bards and tamers would be farming silver from enemy faction mobs, crafters would be making weapons for their guilds to fight with and the rest would be combining resources to defend and capture towns, people would properly vote in what is now rigged elections.
So here is what I'm going to do and I truly hope that others like us follow. The Secret Society is going to join a faction, knowing the risks and knowing that we're going to get trash talked by the regular faction group, we're making an attempt to resurrect the already existing faction system and make it a more realistic goal for players of all backgrounds.
If you would like to participate, you can join a faction as a guild regardless of your stance on PvP, you could join as an individual whether you are a crafter or a bard, or you can inquire to join The Secret Society and have fun with like minded gamers.
Thanks for reading and wish us luck. We'll need it.