Messremb
Grandmaster
well it has been a while since i posted on a topic like this but i guess its time to come out of retirement
first off its funny that 2 players with 0 tamer experience on this shard are the most vocal against this. (sorry @Tard the Paladin and @halygon )
but its true you guys have no idea what its like here on tamers.
second comparing tamers to dexers is apples and oranges. there are so many differences and they have different advantages that it is impossible to make a valid comparison. the only thing i will say on the topic of dexers is i would like to see more RDA dexer love, they are pretty useless in most RDAs, and since Bards just got nerfed in RDAs it feels like RDAs are geared towards tamers only now. (but maybe the new RDA changes are addressing that, lets hope)
first off i wanna go back in time to the reason staff gave for putting in pet stat loss. the reasoning was that staff was watching players throw their pets into spawn and then just not care when they died. this was mostly at Champs and was about getting score while using an alt. PVP was not part of the reason pet stat loss was put in (however i do have an idea on how to help with this).
the addition of 1% skill loss, and the decrease from 500% to 150% skill gain was added to make tamers take care of their pets. it should be noted that pets currently gain skill just as fast as players, but without the ability to macro specific spells to gain magery and resist.
all the addition did was encourage players to adopt and even more uncaring play style, now many tamers use a pet till its resist is in the 60s or 70s then trash it for a fresh tame. this means tamers care even less about taking care of their pets. IMO the reason is that it is simply impossible to keep a pet at max skills without spending mils on SSs.
so in a way what was accomplished by the change was the exact opposite of what staff intended.
if staff wants to make tamers care for pets they should do one of the folowing.
Remove pet stat loss on death and SSs on pets, but leave in the dificult training (before pvpers get up in arms wait till you get to the PVP fix) This is my personal choice, it means people must invest time or money into getting a max skill pet but it will be worth it as it will not lose skills constantly.
Return the pet skill training speed back to 500%. this would let tamers have a chance to regain skills. hopefully close to as fast as they lose them. if they are careful.
baisically pets should either be hard to train, or lose skills then they die, but not both. either way it encourages tamers to care for their pets and not simply treat them as disposable.
PVP concerns,
PVPers want to be able to punish players using pets in PVP, and i support this. if you are lame enough to rely on pets in PVP you need a high risk. i suggest that tamers can summon their pets only once every 12 hours without skill loss. if you summon a pet a second time in a 12 hour period it should suffer harsh skill loss, something like 5% maybe. this way PVP tamers will think hard about bringing their pets to fight players. but it also makes it so PVM tamers are not punished.
Meta Pets
you will notice i don't talk about metas in this, that's because they are a moot point with the recent changes, and don't really need anything else.
anyways, another reasoned post, hopefully not falling on deaf ears.
first off its funny that 2 players with 0 tamer experience on this shard are the most vocal against this. (sorry @Tard the Paladin and @halygon )
but its true you guys have no idea what its like here on tamers.
second comparing tamers to dexers is apples and oranges. there are so many differences and they have different advantages that it is impossible to make a valid comparison. the only thing i will say on the topic of dexers is i would like to see more RDA dexer love, they are pretty useless in most RDAs, and since Bards just got nerfed in RDAs it feels like RDAs are geared towards tamers only now. (but maybe the new RDA changes are addressing that, lets hope)
first off i wanna go back in time to the reason staff gave for putting in pet stat loss. the reasoning was that staff was watching players throw their pets into spawn and then just not care when they died. this was mostly at Champs and was about getting score while using an alt. PVP was not part of the reason pet stat loss was put in (however i do have an idea on how to help with this).
the addition of 1% skill loss, and the decrease from 500% to 150% skill gain was added to make tamers take care of their pets. it should be noted that pets currently gain skill just as fast as players, but without the ability to macro specific spells to gain magery and resist.
all the addition did was encourage players to adopt and even more uncaring play style, now many tamers use a pet till its resist is in the 60s or 70s then trash it for a fresh tame. this means tamers care even less about taking care of their pets. IMO the reason is that it is simply impossible to keep a pet at max skills without spending mils on SSs.
so in a way what was accomplished by the change was the exact opposite of what staff intended.
if staff wants to make tamers care for pets they should do one of the folowing.
Remove pet stat loss on death and SSs on pets, but leave in the dificult training (before pvpers get up in arms wait till you get to the PVP fix) This is my personal choice, it means people must invest time or money into getting a max skill pet but it will be worth it as it will not lose skills constantly.
Return the pet skill training speed back to 500%. this would let tamers have a chance to regain skills. hopefully close to as fast as they lose them. if they are careful.
baisically pets should either be hard to train, or lose skills then they die, but not both. either way it encourages tamers to care for their pets and not simply treat them as disposable.
PVP concerns,
PVPers want to be able to punish players using pets in PVP, and i support this. if you are lame enough to rely on pets in PVP you need a high risk. i suggest that tamers can summon their pets only once every 12 hours without skill loss. if you summon a pet a second time in a 12 hour period it should suffer harsh skill loss, something like 5% maybe. this way PVP tamers will think hard about bringing their pets to fight players. but it also makes it so PVM tamers are not punished.
Meta Pets
you will notice i don't talk about metas in this, that's because they are a moot point with the recent changes, and don't really need anything else.
anyways, another reasoned post, hopefully not falling on deaf ears.