What does that mean, practically speaking?
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http://www.uoforum.com/threads/recent-changes-february-2016-edition.75691/Official change notes please!
...... So, rather than just fixing hit chance period. You're requiring a 4th overall useless skill to give a min hit chance inc?
@eppy can we get some explanation on said change, and maybe the thought process/reasoning behind it?
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With fast weps, it's barable, but honestly, getting a shit ton of misses in a row, is insanely frustrating, specially with how often they occur. Slow weps, and archery, border line unplayable. Props to those who do. And it's only a pve buff that is needed.Do you think hit chance is really that broken? I thought meta dexxers were doing well in champs and RDAs.
Really? Very interesting. What do you mean by right mob?seems quite good so far.
in my experience, on the right mob, with a Katana, it sees to result in more extra hits than level 10 Double Strike does per minute.
a mob that is normally hard to hit.What do you mean by right mob?
would love to hear from more experienced meta dexers though.