Artless1987
Neophyte
Is this a SPECIAL FEATURE of UOFerever?
Amazing........
Guards!! Meaningless Echo
Amazing........
Guards!! Meaningless Echo
Reds Can be in town yes. Faction reds can cross heal without flaging. All other crim rules apply.
The reds are always freely attackable by anyone. Most of the ones you see run through towns are looking for someone to attack them so they can pull away and fight.Thanks for the fast reply. I'm confused that REDs are not different with BLUEs here.
The reds are always freely attackable by anyone. Most of the ones you see run through towns are looking for someone to attack them so they can pull away and fight.
If you are attacked by a red in town you can always call guards, unless you were the aggressor. Basically all normal rules apply except they can simply enter towns.
Whats funny here though is that the big guy is blue.
Whats funny here though is that the big guy is blue.
The shard with huge blue zergs.... how about you?^
???????????
what shard are you playing??????????
To answer your actual post. It IS rather odd to see murderers running the streets without guards attacking them, however on a shard where people do not pay a subscription to play, we need to make sure there are mechanics that work for all sorts of players. While we make concessions to allow reds to enter towns freely, they are still reds and cannot perform any criminal acts within city limits without feeling the wrath of the guards (when called).I just posted a thread about reds in towns but those replies...
I'm not saying reds are too many and I don't care how many reds are in "Dungeons".
But reds in towns.. that is quite odd. That's why i posted it. No offense.
When you die on a blue and get your head turned into the bounty hunter, nothing happens. If youre red and this happens, you go into 30% stat/skill loss for 30 minutes per kill capping at 48 hours.Murderers need more disadvantage in regards to their sin.
When you die on a blue and get your head turned into the bounty hunter, nothing happens. If youre red and this happens, you go into 30% stat/skill loss for 30 minutes per kill capping at 48 hours.
How would you like to not play your character for 48 hours?
I think your statement I quoted was from an inexperienced and outdated point of view. Sounds to me like you're an old school player who hasn't been on UO in a while. Reds are at plenty a disadvantage.
If you want some help getting over the learning curve here on UOF, my guild specializing in people returning to UO and I guarantee we can get you enjoying this game on an elite level in just a couple of days.
Here's a link to our recruit thread:
http://uoforum.com/threads/psp-guild-helping-returning-uo-players.55662/