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The Potential of Militias

Discussion in 'Suggestions & Ideas' started by AreYouKidden, Nov 13, 2017.

  1. StegcO

    StegcO Well-Known Member

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    StegcO
    One day will be destroyed the myth of Ultima Online PVP, while talking about it seems its the most complex thing in the world seems you need to study theorical math to have a chance to win.

    Btw dropping ebolt in the field on closest, as girana said, is not pvp.
     
  2. AreYouKidden

    AreYouKidden Well-Known Member

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    Curious why everyone is willing to post nothing comments, or put everything down, yet never want to weigh in on the actual suggestion or explain their opinions so others can understand their disregard for an idea.
     
  3. KoldesLives

    KoldesLives Well-Known Member

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    Because it's a lot easier to criticize an idea than to champion an idea.
     
    AreYouKidden likes this.
  4. Manfro

    Manfro Active Member

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    Luca Toni Smooth Crim Smooth Dexer SeeAndBelieve Manfro uoLegend SniffandbElieve
    still don't get they're trolling? that's all what they do on posts..you won't see a single intelligent consideration,they'll go straight on posting stupid stuff / non sense,repeating messages, to make your tread become trash..welcome to trolland.. and uo:f comunity!

    This is becouse those are the first abusers we are talking about, (8 accounts per players, abuse every bug instead of point to the staff,abusing scripts,multiaccounting,cryng/donate to have theyr own patches in game ecc) and those toxic greedy players, who keep torturing nabs JUST TO POST IN DISCORDS THE LOOT LOL .... are clearly affecting the biggest size cathegory of the shard (pvmers), and worst of all, they made the staff showing hate on pvpers , who mainly pvp in no cut ONLY VS PEOPLE WHO ENJOY TO FIGHT...Shane told me pvpers ruin shard becouse of those Idiots costantly checking Bosses and champs with scripts, to torture random players who try to finish a champ... PvPers NEVER CAUSED any trouble to any shard, but only spectacular fights..
    olny true thing u'd say that there is prolly more ''toxicity'' inside our cathegory, wich is natural becouse they like compete for theyr 'uo life' with other players fulltime(you wont find someone being non toxic after 4 hours of halflife,cod shooting other peoples heads)that small toxicity should be tollarated, and stay in game,where only who INTERSTED WILL STAY THERE TO LISTEN IT, it just become a GIANT thing becouse staff still let his whole shard -----------> play on discords more than in the shard itself. <----------------

    Are You kidden, we'd all stop answering theyr posts (not all VANQ crew, for exemple Silvio,Dave, Kolsiria,are great and CLEAN players for exemple)
    personally i love the thing they raid..the rare times im champing i always hope theyll raid, becouse even if im not chasing, but i've to survive, the thrill of the fight will make me happy, farming mobs dont give me emotions unfortunly,but only gold to buy stock.
    But they brining WAY to much Trolling - hate on shard/discords/community and on my personal cathegory.

    As i told you last time, only 2 things can really destroy/RUIN a shard Equilibrium: those who cheats/abuse using unique bugs/cheats to lead a cathegory, or those who concentrate preety much all theyr effort on affecting another cathegory... And they are really DEDICATED in doing both of those things.
     
  5. girana

    girana Well-Known Member

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    the only guy here trolling is you and thats a FAKT.

    You have basically 4 arguments you keep repeating even after I proofed them complete untrue.
    Even after alot ppl who you call pvpers, Shane and other called your arguments wrong you keep repeating them.
    Calling everything that dont fit your weak arguments " not intelligent consideration" makes you look like a fool.
    I, @AreYouKidden and are giving reasonable explanations for their agreements and why we think you are wrong while you keep reapting yourself so how is missing "intelligent consideration".




    Wrong accusation (again thats pure trolling by you but i am the troll here LOL).

    We are the most watched guild on the server by far if we would do all the staff you are claiming we would be banned long long ago.
    We work heavily with Staff to get bugs fixed and get players who keep going breaking rules punished.

    Those toxic greedy players you are talking about are these who donated millions over millions worth of gold, dono, items, to player run events or players.
    We are not torturing anyone, this game is alot about risk vs reward we are these who add the risk.





    How did a group of competitive pvmers and griefers make staff hate pvpers ? makes no sense at all lol.
    And who the fuck need a script to check champs ? lol

    PvPers are the ones who made staff dislike pvpers none else but again its just the other never the own fault LOL.
    Its not us who get banned over and over again for breaking the TOS its the ppl who you say " NEVER CAUSED any trouble"

    Its the Chappy's, Tech9's, NC17's, Paco's, Compant's, Gluttony's and many more ppl that are just "nocut pvpers" who got perma banned for massive account limit abuse, account sharing, RL STALKING, trading for RL cash, cheating, charging donations back, massive toxic behavior, helping permabanned player and much more but hey these "NEVER CAUSED any trouble" LOL



    i am pretty sure this is full troll or you just dont understand the word toxic.
    the only reason pvpers play more on http://discord.uoforever.com than ingame is the fear of death.


    we are not pvper so dont call us crew lol


    ??????????



    Just because you dont understand what other ppl do its not abusing or cheating. Ultima Online is a Sandbox MMORPG and the biggest thing about a Sandbox MMORPG is to find your own path and ways.
    The only thing we are "really DEDICATED" in is finding the best and most efficient ways to do stuff we like.

    I posted few lines up a list of player who got banned for cheats/abuse using unique bugs/cheats funny its all players you called players that "NEVER CAUSED any trouble to any shard"
     
    AreYouKidden likes this.
  6. AreYouKidden

    AreYouKidden Well-Known Member

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    @girana I'd love to hear your actual opinions on the system I laid out in the OP - how they could be improved upon, any reasons why they wouldn't work, so we could actually have a discussion about how to make it more compelling, better. All I ever seem to see are one liners, trying to laugh people off, or back and forth toxic attack posts, trying to prove a point, often not about the original post.
     
  7. girana

    girana Well-Known Member

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    1.) Isnt it basicly what we got now with some more perks ?
    2.) Leaderboards in such small community are not working pretty well they just creating drama. Also Leaderboards making ppl abusing every shit to be top.
    3.) The guild perks are okish some may too strong.
    4.) same with personal perks.
    5.) The number of Capture points are just too many for such small community
    6.) Bounty farming with mob killing or crafting is bad. to easy to cheat !, the daily caps are good to counter it a bit but still i dont think this should take part.


    but i dont see how that would bring more ppl to pvp ?

    ppl would just do it like now taking the capture points on hours with no enemys around for guild bounty.
     
  8. Manfro

    Manfro Active Member

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  9. girana

    girana Well-Known Member

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    nice RL attack dude.

    fear of dieing in a 20 year old game seems real.
     
  10. AreYouKidden

    AreYouKidden Well-Known Member

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    Avalon Alduin, Achilles Alduin, Adams Alduin, Whisky Walt, Luke Thighwalker, AreYouKidden
    1) More activities (more capture points), but yes more perks, more reason to capture the points. Capture points aren't effective without a reason for capturing them, potential PvP is showing not to be enough for the majority.
    2) I can see the point on leaderboards - it's a shame because that's something that would drive players to play.
    3) & 4) perks can always be tweaked, the idea was to find a variety to hit a wider range of peope
    5) I disagree - I think it's all in how those capture points are positioned and used - that can really make it entertaining.
    6) As long as their are daily farming caps, and the bounty farmed is personal only (not guild), what's the harm in letting a person farm his points away to get a unique PvP mount for a week? There are ways to do it that are less abuse-able.

    Further to #5:
    Consider there are 8 different capture points across the world. You get a message saying the capture points at Trinsic, Yew & Britain are now activated, capture a stone to score points, capture and hold all 3 to score big points. In order to go for more points you need to split your team up, creating smaller fights in the field, or you could take the strategy of zerging each point one at a time to capture them all. It opens up opportunities. If no one can capture the points after 30 minutes, then it would randomly choose 2 stones to be captured... And so on and so forth, so that it's a different fight every 30 minutes, and people don't grow bored looking for fights. A system that constantly pumps activities at you, on a scheduled pattern can generate a ton of involvement.
     
  11. girana

    girana Well-Known Member

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    why should crafters/pvmers have a "pvp mount" ?

    there just not even close enough ppl to have that system work. you at least double our current numbers for that to work.
     
  12. StegcO

    StegcO Well-Known Member

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    At this point I want to know why everybody, from duelers to 1 hotkey field pvpers, are in PVP Council except me.

    @Staff




























































    [​IMG]
     
  13. StegcO

    StegcO Well-Known Member

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    StegcO
    P.S. At leats I suggest Blessed Rare Suit not to return back to Faction :D
     

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