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Sallos resync freeze

Discussion in 'Client & Server Issues' started by manolo, Mar 1, 2016.

  1. manolo

    manolo Adept

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    Me and at least some of my fellow Sallos users have been experiencing annoying short freezes since the fix for the "resync speedhack" was put in. The freezing seems to happen due to the forced resyncs, which are initiated when one targets spells while trying to move at the same time etc. Moreover, the freezes are usually accompanied by temporarily skyrocketing ping displayed by Sallos although in reality my connection to the server seems to be stable. Can the resync fix be tweaked in some way to resolve this issue?

    @Blair @Adam @Shane @eppy
     
    5 people like this.
  2. Jani

    Jani Grandmaster

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    This is exactly what happens to me. Huge resync freezes. I can't cast spells while throwing pots and moving my mouse cursor. Apparently I do too many actions at once and it makes the game horrible. Hopefully this will be fixed so I could play again.
     
  3. Baby Blue

    Baby Blue Master

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    Finally found my forum password. Anyway... I spoke about this with @Blair earlier. Unfortunately, I noticed the resynch freeze bug right away. As someone who enjoys playing an alchy mage it pretty much killed my game and that's the only reason why I haven't been playing at all anymore. I used to play a lot!

    Since I move while I'm casting spells it forces a resynch constantly. Then my purple pots won't hit because I get those resynch freezes. Been playing this game too long and it's difficult to stop using my mouse. I'm hoping there's some other way to fix this issue. I'm surprised how other players haven't posted about this.

    ty for posting about this @manolo
     
  4. Derwolf

    Derwolf Grandmaster

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    i noticed this last night, i thought i was stunned but i just resynced while casting mindblast and froze up for a half second. if i didn't freeze up for that half second i'm 95% sure i would of got my first solo kill in UO
     
    2 people like this.
  5. Baby Blue

    Baby Blue Master

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    It happens to me pretty much all the time. I guess it's because of my playing style and sub 150 ping. Pretty much impossible to play.
     
  6. girana

    girana Grandmaster

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    dont use sallos !

    easy fix
     
    2 people like this.
  7. drasked

    drasked Grandmaster

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    Having the same problem. My average ping is 130 and since a few days something seems to have changed, i "resync hang" a lot more.

    Don't breathe oxygen, another easy fix.
     
    4 people like this.
  8. BobAndrews

    BobAndrews Adept

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    This should be an absolute priority
     
    2 people like this.
  9. manolo

    manolo Adept

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    Feb 26, 2015
  10. God.RG

    God.RG Grandmaster

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    Faction weapon fix that was totally unnecessary/no one asked for? Immediately fixed when Shane sees it.


    Anything that players have been asking for for months?
    ...ehhh maybe next year.... When the expansion comes out.
     
    2 people like this.
  11. Baby Blue

    Baby Blue Master

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    [​IMG] Please see the screenshot. The new system gives me a lag spike every 3rd resync and that's how often my char auto resyncs. Is there a way to disable resyncs completely? I would rather not resync like that. Really sucks how it works now.
     
  12. parsnip

    parsnip Grandmaster

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    Me no code good but trying to look through the source code, it looks like you ain't going nowhere while resyncing:
    https://github.com/necr0potenc3/Pla...Source - Disassembler/Client/Client/Engine.cs

    public static void DoWalk(Direction d, bool fromRenderer)
    {
    fromRenderer = false;
    if (!m_InResync)
    {
    Mobile player = World.Player;
    if (((player != null) && (player.Walking.Count <= 0)) && ((player.Body == 0x3db) || (m_WalkReq < (m_WalkAck + m_WalkAckSync))))
    {
    ...

    In general, Sallos looks like Resync junkie. I'm not sure how easy this will be to fix - You might have to try to adapt your gameplay, hire a C# developer or use a different client in the meantime @Baby Blue!
     
    2 people like this.
  13. Baby Blue

    Baby Blue Master

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    ^ @parsnip this problem came after the latest fix. I'm not sure what Adam changed and why. I played using Sallos for more than 12 months on UOF and never had any issues until now.

    Btw, I know that one of the biggest issues for me is that I'm used to move my mouse cursor while casting. I should change my playing style for now to avoid those extra resyncs but it doesn't mean that auto resync works as it should.
     
  14. Malkraven

    Malkraven Grandmaster

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    To me it seem's like a terrible fix that affects big chunks of honest players to stop a few cheats from resync jumping. If it was me id put it back how it was and ban/delete one of the accts belonging to the the next kid i caught using resync jumps in pvp.....

    you can bet if you ban/delete one acct belonging to the cheat the other cheaters will think twice esp with all the people recording these days

    Or as alot of people have said already block the manual resync
     
    2 people like this.
  15. parsnip

    parsnip Grandmaster

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    So I'm not fully caught up on the scenario here but it looks like the number of resyncs is being restricted on the server side? I'd consider this quite an elegant and secure fix.

    If they re-package Sallos to disable manual resync, there's nothing to stop a (code savvy) player from re-enabling it or using an older version of the client.

    Monitoring and banning sounds like far too laborious a process. Keep in mind that we are dealing mostly with part-timers here who are already very busy. Investigating every speedhack accusation probably isn't top of their to do list!

    Blocking resync attempts on the server side, assuming that is what they are done, removes the requirement to manually monitor and ensures that players cannot use a hacked client.

    From what I can tell, there are still plenty of people using Sallos and there are of course two other perfectly viable clients.
     
  16. Malkraven

    Malkraven Grandmaster

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    you dont have to ban many just make a point that it will not be tolerated you dont even need to ban 1 just delete one of his 3 accts. him or his friends will think twice before doin it again.

    the problem is caused by sallos auto resyncing way to much. you move while casting, you step onto a mob or player, you leave house or walk over a banned house/run with a sigil. if you get 3+ of these in any few sec period your can end up with 10+ secs of jumping around the screen unable to move while the client catches up.

    this sounds far from elegant to me this is now affecting every salos user when only 1 or 2 was abusing the original issue
     
    Last edited by a moderator: Mar 19, 2016
    2 people like this.
  17. manolo

    manolo Adept

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    Still no staff response? LAWL!
     
    2 people like this.

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