halygon
Grandmaster
so what exactly makes mare on uof stronger than on gamers or dfi ?
there are no things such as isnta firebreaths. firebreath is an internal cooldown of the pet and will be casted whenever it feels like it. sometimes if you are unlucky, and the pet was recently in combat and is holding its breath, it will be the first thing its doing. however thats how all pets work...
Pet balls and skillloss, dont effect the power of the pet it ANY way while you are fighting it ?
All guard me doesnt explain the rideability of pets who were previously in combat. If i want to mount it up, im not going to want it guard me, i want it to follow so i can mount it, not attack. Besides that you can change all guard me to a defensive all guard me with minimal staff interference i guess. Nobody is going to attack with all guard me, nor will he say all guard me if he wants to flee. how does that make a pet used offesnively stronger lul
Im not entirely sure, if you understood what my first post is about and after that my question about how mares are actually STRONGER in pvp than on other UOR servers.
Everything you said doesnt make the pet stronger in pvp.
So its like this. The AR for players is screwed here, which means that the same melee damage done on ********/UOAddiction/DFI will be less than the melee damage done here. The all guard me thing also calculates into smarter PvP pets.
But most importantly, the Skill loss is huge here (who cares about pet balls, they have those on most shards). When a pet does not lose much skill, players are more likely to use 7x pets in PvP, where on other shards, 7x pets are so expensive that its not common for EVERY tamer to have one. 7x mare is a 7x mare and does some big damage via magic. Lets throw in the extra armor that the mare has and.. well its a dangerous combination for PvP.
The devs seem to like tamers here so they don't nerf pets very often. Instead, they brought back the old school mount timer for fighting pets. This prevents a lot of pet PvP because the opponent can just run away as the tamer cannot remount to chase.