GUIDE: Taming 0-110 (now with science!)

Bajorn

Apprentice
Most could stop at 100 for taming. Going Higher offers better control for White Wyrms but primarily you go higher to control Death Beetles (110ish should be ok) and Meta level 6-7 (110-120).

Its all a choice. The cheapest Tamer to farm with would be a GM - Dragon/WW combo. But with higher skill you get Death Beetle or Meta's which kill faster.
 

[Legato]

Master
Is that dragon/ww combo without a mount? I tried taming a dragon with a young dragon with me (on a mount) and i had too many followers.

I got up to 107 so far. I'll go to 110 and eat scrolls the rest of the way. what do you recommend i farm with?
 
I pull about 50-75K/hour with drag/ww combo and i just started farming not long ago (i'm not good).

I hear of people with metas pulling 120K+/hour with meta/db setup. I think it justifies the gold sink, but once u hit 100 you realize how far you still have left to go... You'll likely just progress through it the way it was intended - starting with ww/drag combo and working your way to the end game setup of meta/db.

I don't think many people make the time commitment to merely GM taming without having future sights set on obtaining a meta setup down the road.

This post is great though. Definitely helped me tune my time spent taming for efficiency.
 

Josh D

Grandmaster
To help out any new tamers out there, Darthdeus on the first page suggested something that I did myself on my second tamer, and it was SO much faster.

Use melee fighting skills to kill the mobs after you tame them. Especially the dungeon mobs. All of these mobs can be easily killed with a dexer + peace.

My build for taming was.......

100 music

100 peace

100 swords/fencing.macing (id recommend macing as power/vanq clubs are easy to come by and who cares if you lose them)

80 tactics - can start with 100, and even some anatomy too for extra damage, but youll need to lower these once your taming and lore rise high enough to skill cap you. Lower anatomy first, then tactics as tatics impacts your damage more.

100 magery

120 Lore

120 taming

I did the exact same thing as this guide to 120 lore (macroed off tame animal) and 115 taming (then skills scrolls to 120 from there). The only difference is I began the hell kitties at 78.5 and added in the lava lizards at 85.5. I found the gains to be just fine. I would assume the total time spent to be similar, but maybe a little faster as I was just killing tamed pets while taming the new ones. So you save a little bit of time in there that adds up over the hours youll commit to taming.

Once you are 120 lore/120 tame (or as close as you can afford to get). You can easily remake the characters however youd like. I currently am using wrestle, med, resist, and eval to go with the magery, lore, and taming. For a PvM tamer you can easily switch peace to provo (or keep it as is) and drop swords and tactics for veterinary and meditation (80 med).

GL HF tamers! Its worh it in the long run, but just know.........the expensive and time consuming part isn't reaching 120 taming. Its called a meta pet. :)
 

Leviathan

Master
News flash: There seems to be a "Time lock" in taming. I stopped actively training taming once i hit 97.1. After that I've raised it by taming great harts and grizzlies at mg moongate. If I log in and tame about 5-10 animals I get 0.3 taming. After that it stops raising for about an hour even if I tame. Best way to avoid fatique is to tame few creatures to get the 0.3 gains and then do something else for an hour and do it again.

Tested it by taming 30 Great harts/Grizzly bears -> 1. gain with 98 skill.

So tame few, get gains, do something else for a while, come back to tame, get gains, do something else.


Just wanted to confirm that this definitely seems true now. I have been working on my tamer for weeks and I'm only at 85.3. I am gaining 0.3 - 0.4 per hour and then all gains stop until another hour goes by. Doesn't matter if its mainland or dungeon tames. Gains stop after that initial 0.3 until the timelock has passed. God I should have made this char a LONG time ago.
 

Cossi

Novice
Just wanted to confirm that this definitely seems true now. I have been working on my tamer for weeks and I'm only at 85.3. I am gaining 0.3 - 0.4 per hour and then all gains stop until another hour goes by. Doesn't matter if its mainland or dungeon tames. Gains stop after that initial 0.3 until the timelock has passed. God I should have made this char a LONG time ago.

Something is wrong with your method.
I gained up to 0,9/1,2 points from 90 to 100 (mainland) and still got a gaining of 0,4/0,5 per hour up to the 110 (dungeon), farming also for 3 hours consecutive.
Keep the char refreshed with food and water from brit's fountain and you'll be ok, no need to jump in and out for a quicker gain.
 
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Leviathan

Master
Something is wrong with your method.
I gained up to 0,9/1,2 points from 90 to 100 (mainland) and still got a gaining of 0,4/0,5 per hour up to the 110 (dungeon), farming also for 3 hours consecutive.
Keep the char refreshed with food and water from brit's fountain and you'll be ok, no need to jump in and out for a quicker gain.

When did you make your tamer? I'm assuming in the past because there is no possible way you are getting 0.9 to 1.2 points per hour now days. There is, without a doubt, an hourly max you can gain for taming now and it certainly seems to be around 0.3 - 0.4.
 

drasked

Grandmaster
When did you make your tamer? I'm assuming in the past because there is no possible way you are getting 0.9 to 1.2 points per hour now days. There is, without a doubt, an hourly max you can gain for taming now and it certainly seems to be around 0.3 - 0.4.

Doing hellcats in dels pass gave me from 80-95 about 0.8 - 1.2 points per hour. (did this last week) I did notice periods of no gain, but other times i didnt look for a bit and got .2 or .3 gains out of nowhere.
 

Cossi

Novice
When did you make your tamer? I'm assuming in the past because there is no possible way you are getting 0.9 to 1.2 points per hour now days. There is, without a doubt, an hourly max you can gain for taming now and it certainly seems to be around 0.3 - 0.4.

Completed around 45 days ago till 115 Taming. Like @drasked said, there's no linear gaining in taming.
Use peacemaking and tame unfriendly creatures, don't step on a more difficult mob since you reach the right level; now you could tame also lava lizards but no rush,better to be focused on hellcats and skip for the lizards at 95 and straight on to 110.
 

^_^

Grandmaster
I may suggest added hyperlink under "The following guide was created by Bajorn" author nickname to this thread :)
 
I've managed to make it to 110.5 by taming large hell cats, hell hounds, lava lizards, and imps. But gains have really stalled for me.
What monsters would be more difficult to tame without the "angered" response? Are "angered" tames my only real choice at this point?
 
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