So now that there is consistent faction field action...

Jack Merr

Grandmaster
fastcast delay timer changed to make all pvp higher skill cap.
diminished returns on spell damage so a group of 2 highly skilled players has the potential to take on 4 people without running.
remove random explo timer and change it to 3 seconds standard
add delay over distance on eb damage so positioning makes a difference and running offscreen would put you at a disadvantage also increases skill cap in duelling.
don't allow pots to be thrown through double handed weapons and at the same time stop stun punch from stopping people from swinging [meaning dexers can time there hits to disturb spellcasts] also increasing skill cap and giving more template diversity

give incentive to pvp in town and defend faction bases this will stop people running around the wilderness and actually fighting rather than run a mile and drop.

remove faction statloss completely theres no need for it osi had faction statloss because of the scales of battle
give more pvm and pve incentive to joining factions
allow people to join factions as crafter only to open trade up [as in they are not orange]

create a faction event system of some sort.

Dont let pots be thrown through double handed weapons? Do u realize how much that would change pvp all together? No one would be on a dexxer... EVER
 

wreckognize

Grandmaster
The problem everyone cried about over there was wands. HERE the problem is not having stacked pots. U must use DP weapons huh troll?

Nay. I do not. I use stun scribe and stealth mage that's about it. My one fencer basically is only used when my crew is on to try and get some stun hits in with short spear. Poison doesn't benefit me since I normally fight very close to guardline here. All my chars are red except my fisherman.

Removal of grey gating is annoying for everyone but becomes necessary when players like peeping tom abuse it too hard. Either way though there is no reason to force regular reds and blues to be unable to enter a house it only serves to benefit zerg crews which overall are bad for the general activity for the rest of the server. There needs to be different levels of pvp for different levels of pvpers imo, like red vs blue, to help people enjoy the overall experience.
 

crome

Grandmaster
Dont let pots be thrown through double handed weapons? Do u realize how much that would change pvp all together? No one would be on a dexxer... EVER

do you realise this would make dexers better ? stun currently stops you from swinging so you cannot disturb spells while a mage combos you
 

Jack Merr

Grandmaster
do you realise this would make dexers better ? stun currently stops you from swinging so you cannot disturb spells while a mage combos you

FYI on my dexxer... 99% people die to my pots running from daddy. Dont care if i cant swing stunned if i can still have a pot ticking...
 
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