Probably been asked before but, t2a?

Bromista

Grandmaster
You are thinking of Malas, with Luna and Umbra.

AoS was a tragedy. Nice place to visit though...there was some good shit in those lands but the changes to the game killed it for me.
 

MegaHz

Apprentice
We would create a whole new map before introducing T2A.
It's so huge and such a waste of space with barely any decent spawning. (original spawn)

We did our launcher for reasons like this, we would create a whole new land/area and take the best parts of ilishnear/t2a etc.

When the time comes that is!

I came in to toss my hat in the ring with idea but @Shane already mentioned it. No matter how it is re-rolled, we have all been on these maps and in these dungeons over and over again. A nice custom small map with new zones to explore and secrets to discover is exactly what would keep the game from going stale at this point.
 

[Legato]

Master
We would create a whole new map before introducing T2A.
It's so huge and such a waste of space with barely any decent spawning. (original spawn)

We did our launcher for reasons like this, we would create a whole new land/area and take the best parts of ilishnear/t2a etc.

When the time comes that is!

I'm with Shane on this. Create NEW lands with the best of both worlds. I'm thinking something like 1/2 or 2/3 the size of T2A but as new content would be fantastic. Perhaps port over Del as is and modify the lands outside around it.
 

Bromista

Grandmaster
I came in to toss my hat in the ring with idea but @Shane already mentioned it. No matter how it is re-rolled, we have all been on these maps and in these dungeons over and over again. A nice custom small map with new zones to explore and secrets to discover is exactly what would keep the game from going stale at this point.
There are unused dungeons that few have seen sitting empty. The space is already part of the game it just needs filled. Would love to see them get some action :)
 

drinn

Grandmaster
With the current player database I would recommend NOT to add T2A.

This is due to the following reasons:

1) You won't have new housing locations as the ground is too bumpy all over it and according to RunUO rules you can't place to such area.
2) It will become a tamer-only (or rest with Talismen) map as T2A mobs have usually been more difficult than the Britannia ones and there is nothing else to do than just PvE as no houses around there.
3) We already got Booty Island, where they should just add mobs and remove the non-moun rule in order to get it populated.
4) It will divide players and doing so with this amount of players is gonna be bad. You will see no-one traveling in Britannia.

So NO thank you!

Avoid everything that could divide players like Trammel, or adding Malas and Luna etc. I just recommend adding new custom content to the current map. Its enough.
 
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Malkraven

Grandmaster
We would create a whole new map before introducing T2A.
It's so huge and such a waste of space with barely any decent spawning. (original spawn)

We did our launcher for reasons like this, we would create a whole new land/area and take the best parts of ilishnear/t2a etc.

When the time comes that is!

or you could finish the one that was started. A great area was created with booty isle, remove the no mount rule , open and populate the dungeons/zones mayb add a champ spawn and you would have a perfect "new area" already 50% complete?
 
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