How many would still play UOF if Trammel Mechanics were removed?

How many would still play UOF If Trammel Mechanics were removed


  • Total voters
    58

Deadpool

Grandmaster
I second this motion, how does the poll magistrate feel about this? Do we even have one?

Luckily, no, @a magical man resigned. So we now need a poll to determine the new poll magistrate who then will decide which polls presented today should be passed through to be made by making a poll to see how everyone feels about the magistrate deciding the validity of the polls.
 

EvilAcid

Grandmaster
OK, I second that motion. Do we have an interim poll magistrate whom could start a poll to determine who the permanent poll magistrate will be? And can we know for sure that this interim poll magistrate overseeing the poll for new magistrate and the validity thereof will actually step down once the new poll magistrate has been elected, and not abuse temporary poll powers in the meantime?
 

Deadpool

Grandmaster
OK, I second that motion. Do we have an interim poll magistrate whom could start a poll to determine who the permanent poll magistrate will be? And can we know for sure that this interim poll magistrate overseeing the poll for new magistrate and the validity thereof will actually step down once the new poll magistrate has been elected, and not abuse temporary poll powers in the meantime?

The cancer's back.
 

EvilAcid

Grandmaster
Try cbd's or THC-a which is THC before it is decarboxylated and or heated up. This does not produce a high and helps treat the cancer by inducing self apoptosis. Perhaps a macrobiotic diet also, but that sounds challenging.
 

drinn

Grandmaster
I have a thief and I must say I first really complained of, why all of the items were blessed and why there is that blessing deed. Yet again it is a profession that needs luck, patience and knowledge of where to be at. You have to be at correct place at right time. You may want to see this script for example http://antti.paasivaara.fi/UO/macros/stealsnoop.txt I would also put Stealable rares as Stealing skill only, so that we could get more thieves on this shard. Somehow Id like to see stealing improved, but having no blessed items at all would give this shard a death.

What I learned from safe zones is that the last update changing Docks safe zone to WBB is actually making this shard to look much more populated and to what the good old OSI were before and that is just a good thing. At Docks everyone were basically just idling, but at WBB Ive noticed they have gone more to casual chatting and that way getting to know players more. Some of the new players wouldnt even known there is such thing as "Docks safe zone", so WBB is only a good thing when its populated and some classic players will automatically know its a good place to idle. Docks is better as PvP arena only.

Id like to have the brit bridge safe zone Hall of Heroes removed though. Its pretty lame in PvP wise.

After all, Trammel is something I am personally against. It made OSI dead. Then again I would like to see players having fun in equal terms. All the aspects being represented.

mega slow skill gain and lootable houses also

"IDOCing" old style like stealthing into players homes and stealing all the items that were not in secured boxes? So you wont even get everything.

cassidy_house.jpg
 

U-Haul

Master
I have a thief and I must say I first really complained of, why all of the items were blessed and why there is that blessing deed. Yet again it is a profession that needs luck, patience and knowledge of where to be at. You have to be at correct place at right time. You may want to see this script for example http://antti.paasivaara.fi/UO/macros/stealsnoop.txt I would also put Stealable rares as Stealing skill only, so that we could get more thieves on this shard. Somehow Id like to see stealing improved, but having no blessed items at all would give this shard a death.

What I learned from safe zones is that the last update changing Docks safe zone to WBB is actually making this shard to look much more populated and to what the good old OSI were before and that is just a good thing. At Docks everyone were basically just idling, but at WBB Ive noticed they have gone more to casual chatting and that way getting to know players more. Some of the new players wouldnt even known there is such thing as "Docks safe zone", so WBB is only a good thing when its populated and some classic players will automatically know its a good place to idle. Docks is better as PvP arena only.

Id like to have the brit bridge safe zone Hall of Heroes removed though. Its pretty lame in PvP wise.

After all, Trammel is something I am personally against. It made OSI dead. Then again I would like to see players having fun in equal terms. All the aspects being represented.



"IDOCing" old style like stealthing into players homes and stealing all the items that were not in secured boxes? So you wont even get everything.

cassidy_house.jpg

what server was that?
 

Shane

Administrator
Staff member
3 years in, going strong, still growing and with no real huge issues.
It's a real gamble at this point to change huge game mechanics like adding trammel, removing mounts and this includes implementing permanent statloss.

I think Karl Sagan said it in a thread that it's more of a player mentality issue than a game issue. All we can really do is guide players, give them the tools to use.

We've honestly completed or nearly completed full-on huge systems with months of work and never put them in because of how the server changed in the time it took to develop those things: Such as the entire T2A(mechanic) facet that clones your character, has a whole new currency system and all that we were planning to do. It's in game right now, and works, We just don't see a valuable use for it right now and not sure if we ever will. Every single t2a server that has been created in the last 3 years, and before that has completely died within a year. There's a serious reason for that, we just learned from it faster than most.

This is just one example.

As many are stating here, UOF is in my opinion, very healthy and going strong. As time progresses it seems our image gets better, our brand gets stronger and our community grows gradually and steadily.
 

Kael

Master
3 years in, going strong, still growing and with no real huge issues.
It's a real gamble at this point to change huge game mechanics like adding trammel, removing mounts and this includes implementing permanent statloss.

I think Karl Sagan said it in a thread that it's more of a player mentality issue than a game issue. All we can really do is guide players, give them the tools to use.

We've honestly completed or nearly completed full-on huge systems with months of work and never put them in because of how the server changed in the time it took to develop those things: Such as the entire T2A(mechanic) facet that clones your character, has a whole new currency system and all that we were planning to do. It's in game right now, and works, We just don't see a valuable use for it right now and not sure if we ever will. Every single t2a server that has been created in the last 3 years, and before that has completely died within a year. There's a serious reason for that, we just learned from it faster than most.

This is just one example.

As many are stating here, UOF is in my opinion, very healthy and going strong. As time progresses it seems our image gets better, our brand gets stronger and our community grows gradually and steadily.

You would be crazy to make any major changes to UOF. Players have fun, events are happening more frequently, the shard has a healthy population and it continues to gain new players as others take a break. If it ain't broke don't fix it !
 

OsoPooh

Novice
I JUST WANT A BOAT TO FISH IN!! I care less bout blowing each others boat out of the water. 20k for a boat...geez!!

Sent from my SM-S765C using Tapatalk
 

Lithium149

Grandmaster
I JUST WANT A BOAT TO FISH IN!! I care less bout blowing each others boat out of the water. 20k for a boat...geez!!

Sent from my SM-S765C using Tapatalk

Can farm up that 20k in 30 mins with a bard Provo/archer!

Bank often, recall if you see suspicious activity!
 

MZ3K

Grandmaster
So, no reds in town... and reds can't buy from vendors either?

Being a red and being allowed in town isn't as fun. It kills the sense of being an outlaw. I liked having to go to the hidden (or lesser known) cities (wind/buck's den) to get stuff, it made it abundantly clear that I was playing a character on the wrong side of the law.

add in perma stat loss for reds at 10% per death,

Yes. PKing is inconsequential 95% of the time as things stand. Moreover 10% per death is nothing on this server with the gain rates as they are.
 

MZ3K

Grandmaster
Can we swap the shitty post-UO:R graphics (i.e. the graphics for metas, unicorns, ridgebacks, etc.) for one's that match the style of the rest of the world?
 
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