Bandage Self, that Won't let me RESTART

Psymon

Master
I cannot get Bandage Timer to work, I believe because it's not a static time.
Sometimes while in the PvM'ing some of the harder mobs, I mistime my bandage self macro, and accidentally restart.

Is there a script that wont' allow me to restart a bandage?
 

Cerebellum

Grandmaster
I cannot get Bandage Timer to work, I believe because it's not a static time.
Sometimes while in the PvM'ing some of the harder mobs, I mistime my bandage self macro, and accidentally restart.

Is there a script that wont' allow me to restart a bandage?

This is what I use:

Code:
if diffhits == 0 and not poisoned
elseif not @injournal! 'You begin applying the bandages' 'system'
  @bandageself!
  pause 400
elseif @injournal! 'You finish applying the bandages' 'system'
  @clearjournal!
  @bandageself!
  pause 400
elseif @injournal! 'You apply the bandages, but they barely help' 'system'
  @clearjournal!
  @bandageself!
  pause 400
elseif @injournal! 'You heal what little damage your patient had' 'system'
  @clearjournal!
  @bandageself!
  pause 400
elseif @injournal! 'That being is not damaged' 'system'
  @clearjournal!
  @bandageself!
  pause 400
else
  @headmsg! 'Already bandaging dumbass' 1173
endif
 

Psymon

Master
Cerebellum,
Love you man...

Didn't realize it would stop when I ran another macro. Bummer.. works good when I don't need to run another Macro.
 
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baddie

Master
Cerebellum,
Love you man...

Didn't realize it would stop when I ran another macro. Bummer.. works good when I don't need to run another Macro.
protip: at the very end of all your other battle macros, add the line:

playmacro 'BandageMacroNameHere'

if you set it up properly, the bandage macro will always be running by having all your other macros with endings that point back to it.
 
Last edited:
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