steve-o
Grandmaster
why i shouldnt call in? we are a guild we die togheter we kill togheter...Ok let's see if you can do it without calling in, ***
poor lollo so #affectedby$
why i shouldnt call in? we are a guild we die togheter we kill togheter...Ok let's see if you can do it without calling in, ***
please master show me how to do itAlso, it was 6v4 and each of you had 2 pets. Hardly call that a disadvantage and you all died countless Times.
Tl;dr you suck at pvp
why i shouldnt call in? I suck so bad i can't kill you without 6 pets
#numberoneaffectedby$
we still love you
affected by eqms: yes i am... they are a plague and they must be erased
die 10-20times from eqms a day? LAWL
$ win again
Risk vs reward. Remember when people would say only take out out what you're willing to lose? If it's that bad why not try hunting with some throw away pets. Recall out when you see your enemy? Someone also said you run a large guild. Call in backup? If you don't have any desire for PvP you shouldn't be going to dungeons. This isn't trammel(yet).So now that Pet killing is the new game and excitement for griefers... is there any chance we can fix the resist and magery so that it is not a full point of loss when pets die? I do not pvp and have no desire to, but in farming (and being farmed on), I would like to know that my pets are not taking such a beating. Thanks
comin from EQMS this is really funnyGive counts for killing pets, make it so you cannot recall if you have counts and are flagged. You wanna be a scumbag on UO? Thats fine, just be prepared to face consequnces for your actions.
The only people against this proposed change would be those who currently play to grief innocent blues(the sheep that make UOF the amazing server it is) -- if your heart is true, dont grief a blue.
comin from EQMS this is really funny