Been telling people this.
The relic chance on the altar bosses is so much higher than other pvm.
It'd be nice if they increased the decay timer just a bit though.
They are not all the same when finished.
The defense talisman trends towards defense. The others trend towards damage.
The meta pet is superior to all of the talismans. giving you excellent defense and damage.
This is also worsened by the fact that tamers don't need to carry any nice weapons...
Oh I see.
Yea I made a faction tamer like a couple of guys a see running around.
Never noticed them having the problem, but I'll stop after like ~30-50 screens of running around.
In some sense it's probably fair considering how much dmg the template does.
I just wish I could tell it was...
What do you mean?
The mechanic?
It just seems like other people are more than comfortable riding mounts around on factioners.
I don't know if they can tell when the fatigue will happen, or if they've just been lucky around me.
How exactly does this mechanic work?
What I mean is, what are the factors that make it happen?
This happens to me on faction characters riding mounts. Not sure about non-faction.
Can I tell its going to happen before it kicks in?
There seems to be several faction players that have real...
Hey guys.
Can't find any info on this so I thought I'd ask here.
On AOS, the more overall skill points you have, the harder it is to gain.
I assumed it worked like that here, but I see no mention of it.
I'm asking because I read a tamer guide that suggests I have a full template to train...
I only trained it up and used it a few times.
I would say it lasts about 2 seconds or so with targeted peace.
If I remember right, it's on the same timer as provo.
It's hard for you to do anything useful to the monster after you peace it.
Seems exploitative.
Even it if doesn't hurt the player in the long run.
Why have a young player status that is exempt from all forms of player damage except from pets/summons?
I don't have any young accounts, and neither do my friends anymore.
I just don't want any new players getting...
Seems like it shouldn't be honestly.
What's to stop me from finding young players, e-fielding them, all killing them and then dragging spawn to their corpse?
If you really wanted to, there is HUGE grief potential with this mechanic.
The only way to prevent that is either remove it, or make a...
Hey guys.
This happened to my friend who just started. We also confirmed by doing it to another young player.
You can summon a Daemon ( probably any summon ) and "all kill" onto the young player and kill them.
Not sure if this is intended or not. Doesn't seem like it should be possible.
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