bard template - archer/mage/provo suggestion

jamison1987

Master
First of all, I'd like to share my opinion about template(especially a provo archer template) in that there is no wrong way. whatever skills help you to achieve success, do it. :)
I have a provo tamer and I still like my trusty ole provo archer the best in most situations.. One reason is Bcuz u don't have pets slowing u down Cuz of having to drag em around everywhere and also stat loss when pets die.
My template is:
Archery gm
Tactics gm
Anatomy gm
Music gm
Provo gm (I have 110 but I would suggest Atleast 105 for harder paragons and the like.)
Magery gm (replaces healing becuz it's enuff to heal + shit tons of utility)
Hiding gm (imo is a must have for this template [invis spell breaks provo])

Stats: 90 str 100 dex 35 int(bigger mana pool for heals, recalls)

Damage is very important to me so the lack of mana/med is worth it as its enuff to keep me surviving doing big mobs.
Magic resist honestly isn't needed for the most part, a provoker directs damage from mobs the soooor





"Naked & Fearless. ...and my fear is naked!" - MJK
 

asics

Grandmaster
drop anatomy to 80 , meditation to 0

resist to 70 or 80 and healing to 80 or 90

really good template!
 

hugh

Novice
Whats the point of going archer bard instead of mage bard if you dont have healing in the build? i only ask, because iirc you need to take a wep out of hands to cast, which is a dps loss. If you have bandages you can heal and dps. (Correct me if i am wrong, i am new to server, havent tried to min/max uo b4 )
 

kurtis

Grandmaster
Whats the point of going archer bard instead of mage bard if you dont have healing in the build? i only ask, because iirc you need to take a wep out of hands to cast, which is a dps loss. If you have bandages you can heal and dps. (Correct me if i am wrong, i am new to server, havent tried to min/max uo b4 )

You really are only casting when setting up the mobs, usually just healing and curing. Then once everything is more or less provoked onto each other, that's when you break out your bow and start firing. Once that happens you really aren't getting hit anymore or casting anymore so you are free to whack on the mobs with archery. You'll do a lot more damage to the mobs with archery than with magery, and all the while your mana is regenerating.

I will add that if you aren't going healing, you really don't need anatomy. 10% dmg increase is nice but not essential, especially since you're dex is middle of the road and you aren't firing that fast. I think there are better skills for a utility mage/archer bard.
 

jamison1987

Master
Resist is such a waste with this build. For me, healing is a waste as well but it can be useful. If it wasn't gonna have Atleast tactics with archery, I'd drop archery and get med and Eval and lose dex. But I love hitting at the very least 120 on stuff like ogre lords. I'm talking 3 or 4 hits and it drops to the floor.



"Naked & Fearless. ...and my fear is naked!" - MJK
 
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