Arms Lore on Defense Tali

Dox

Neophyte
My suggestion is that arms lore should increase your accuracy to hit all monsters, not just those over 100 wrestling. If you are more proficient at hitting a monster that's over skilled in wrestling, wouldn't it make since you'd be just as skilled at hitting monsters under 100 wrestling? Would help with that RNG factor where you miss 5-6 times in a row on a regular orc even at GM fighting skill. Would be a simple change and I think would benefit the talisman a lot more since a lot of people skip arms lore completely for a different skill.
 

ryan916

Neophyte
My suggestion is that arms lore should increase your accuracy to hit all monsters, not just those over 100 wrestling. If you are more proficient at hitting a monster that's over skilled in wrestling, wouldn't it make since you'd be just as skilled at hitting monsters under 100 wrestling? Would help with that RNG factor where you miss 5-6 times in a row on a regular orc even at GM fighting skill. Would be a simple change and I think would benefit the talisman a lot more since a lot of people skip arms lore completely for a different skill.

makes sense
 

AreYouKidden

Grandmaster
I can't disagree with the logic, or the change, however my guess is they don't do a straight increase hit chance because when you are running through lower end dungeons, one shotting everything first swing, your going to be creating quite the efficient farmer, and mucking things up for lesser avatars in the lower end dungeons.... Just food for thought.
 

Dox

Neophyte
I agree with you Avalon, though I would assume that if you've gotten to the point where you have the talisman. Your not farming in lower end dungeons, despise really wouldn't be where I would pick to to go. If you are farming in higher end dungeons, its the mobs in those dungeons (since lets face it, higher end dungeons have easy mobs to) I think makes more sense. If a meta tamer wanted to, that individual could go wreck lower end dungeons if he/she really wanted to.
 

Xiulan

Master
Arms lore should get a boost for zerker and rogue too... they probably need it more than the defense tali actually. I took arms lore off mine because it was so rarely useful.
 

Dox

Neophyte
I imagine if they did decide to buff arms lore it would ended up being buffed for the other talis as well. I created this post before knowing that when the implemented the arms lore benefit, it was for all talismans. The main consensus i've noticed is that the benefit needs a buff.
 
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