StegcO
Grandmaster
No difference between 100 and 120 simply used to incrase MAX Skill Cap to 120
The current skills used to get to 720 add value to the economy. I am not sure this would.Becouse snooping is easy to gain 0-120 in 1h max
A mil for 720 cap, same as an extra char slot.
The gold sink is great of course and I am sure it is possible to up the skill cap to 720 (no skill would be able to go above GM without the PS of course).@halygon what about 1mil for 720cap on gold sink ? i would instand spend 10mil for the chars i was to lazy to raise the cap
That's why I threw out the 1m figure. As it stands, it costs a little less than half of that to obtain 4 PS in the preferred skills....plus time. I think that would be a pretty fair number if the idea were given a green light...but I'm still opposed to the idea.The gold sink is great of course and I am sure it is possible to up the skill cap to 720 (no skill would be able to go above GM without the PS of course).
Some skill scrolls/PS are only worth what they are because they are used to increase that skill cap. By allowing a gold sink, we would lose that value to those items. UO already has tons of useless items.
That's life in Sosaria.Everyone's chars need to be getting killed and dry looted of their 10 or less store-bought tambourines like I have the last week. I have been killed fast enough after starting my macros to res up and open an empty corpse. Four times.
Ridiculous.