Resist needed for Mana Drain macro to be effective?

Henrik

Master
I just started out training magery on my toon but the gains are extremely slow (I'm on 56 right now). The macro I use casts Mana Drain on me and pauses for 30 sec if mana is too low. This happens more or less directly after casting the spell a couple of times which is time consuming. I have no intention of gaining in Resist so it's on 0. The question is if I would need to have some Resist for this macro to be effective?

If no, am I doing something wrong because the gains are so slow (I eat and drink water now and then)?

Here's the macro:

!Loop
Assistant.Macros.IfAction|1|1|11
Assistant.Macros.MacroCastSpellAction|31
Assistant.Macros.PauseAction|00:00:01.5500000
Assistant.Macros.HotKeyAction|1059|
Assistant.Macros.PauseAction|00:00:00.3000000
Assistant.Macros.EndIfAction
Assistant.Macros.IfAction|1|0|11
Assistant.Macros.HotKeyAction|1020|
Assistant.Macros.HotKeyAction|1044106|
Assistant.Macros.PauseAction|00:00:30
Assistant.Macros.EndIfAction

Thanks!
 

TheFallen

Grandmaster
You don't need resist but you do need med. Even if your going to drop it later add med while training magery.
 

Henrik

Master
Ok, good to know. My med is about 80 or something. But seriously... something is wrong here. Haven't gained anything at all on magery for 1 hour and have spent ~250 on each reg. Should it really be like this or am I doing something wrong?
 

Bromista

Grandmaster
You are capped. Mana drain is a fourth circle spell which will only take you to 56 real Imagery. Time to move up a circle!
 

Henrik

Master
You are capped. Mana drain is a fourth circle spell which will only take you to 56 real Imagery. Time to move up a circle!

Ok but that's strange. Almost every guide I've read says that Mana Drain brings you up to 65?

Any advice on different spell? Maybe Invisible?
 

Bromista

Grandmaster
65 shown skill perhaps. Not sure people would be using that for their guides.

Hold off on invis, you will burn too much resources jumping form 4th to 6th circle

Basically here's what I do when gaining Resist as well as Magery, your results may vary:

4th circle to 56 real, lightning self/gheal self (helps build medi early on and you gain the same from gheal as you do with lightning except for resist of course)

5th circle to 66 real or whatever, cast Mind Blast. Doesn't take long.

6th circle cast EB to 80 real give or take.

7th circle you can finish out with Mana Vamp.

I can't remember the exact benhcmarks but when you stop gaining, move up to the next step.

If you are not going for Resist then definitely use Invis for 6th circle and maybe Incognito is a good choice for 5th circle? I always work resist so I use offensive spells and either heal with Magery or bandages depending on the situation.
 

halygon

Grandmaster
You are capped. Mana drain is a fourth circle spell which will only take you to 56 real Imagery. Time to move up a circle!
Mana drain will push you to 65.1 (real skill) resist. Mana vampire will go from that point to GM.

Magery will go up to 62.5 (real skill) with mana drain.

Because of these two, you will cap out the magery gains long before you hit resist. THis means that your macros should be based off of getting resist to 65.1 instead of getting magery to 62.5.
 

Bromista

Grandmaster
Mana drain will push you to 65.1 (real skill) resist. Mana vampire will go from that point to GM.

Magery will go up to 62.5 (real skill) with mana drain.

Because of these two, you will cap out the magery gains long before you hit resist. THis means that your macros should be based off of getting resist to 65.1 instead of getting magery to 62.5.
Erm. 62.5 real magery on a 4th circle spell?

Mine always stop at 56 I thought.
 

halygon

Grandmaster
Actually mana drain will push you to 65.1 (real skill) resist. Mana vampire will go from that point to GM.
Erm. 62.5 real magery on a 4th circle spell?

Mine always stop at 56 I thought.
Yup, those are the numbers. Ive used those in my macro for ages. On uoforever and here. Seeing how all of my characters have GM magery (execpt my main crafter), i've used it alot.

*Edit, sorry It is 62.8 as the max magery skill with mana drain not 62.5
 

Bromista

Grandmaster
O.k. I had a moment. Got my numbers a little mixed up. You win, as per usual.

Where is Strandedness to officiate btw? I miss him lording over us with his supreme game knowledge.
 

Henrik

Master
Yup, those are the numbers. Ive used those in my macro for ages. On uoforever and here. Seeing how all of my characters have GM magery (execpt my main crafter), i've used it alot.

*Edit, sorry It is 62.8 as the max magery skill with mana drain not 62.5

But if that's the case why ain't I gaining anything from Mana Drain now that I'm on 56?
 

Henrik

Master
Check other factors like:
- are you already at the 700 skill cap
- do you have the arrow beside resist going up?

Yes I'm on 700 but have arrows down on several skills. Meditation goes up so that shouldn't be the problem.

The arrow beside resist is pointing down (don't want that skill). Could that cause any problem?
 

TheFallen

Grandmaster
The problem is halygon thinks you are training resist when you are training only magery. Move up a circle and you'll be fine.
 
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