Possible Fix? No skill gain past 100 with Lumberjacking.

Ok I tried for about an hour to raise my lumber-jacking from 100 last night and got absolutely nowhere. I tried chopping everything from trees to Ogre Lords. No luck.

Then I went and researched the problem only to discover that it probably wasn't me just being impatient, it seemed to be happenning to others. If this is intended, pardon my being forward.

Looking through some code I found a couple of areas that might be at fault:

In the newest version of Runuo's Baseweapon.cs line 2119 (other places in the same file as well):

Code:
if ( checkSkills )
{
attacker.CheckSkill( SkillName.Tactics, 0.0, 120.0 ); // Passively check tactics for gain
attacker.CheckSkill( SkillName.Anatomy, 0.0, 120.0 ); // Passively check Anatomy for gain

if ( Type == WeaponType.Axe )
attacker.CheckSkill( SkillName.Lumberjacking, 0.0, 100.0 ); // Passively check Lumberjacking for gain
}


This is the passive check for lumber-jacking gain during combat, notice how even the newest version of the script only has 100 listed in the code? I'm still digging through the code, but it appears that this may be what's stopping the gains from combat at least. the same code is in there a few different times, so they may all need to be changed to allow gains from combat. As for gains from the new woods and chopping trees, that isn't code I have been able to locate as there are multiple versions of it, but that should be easier to find for you guys.

I know this is probably not the same code actively running here, especially since it references AOS, but it bears looking at.

Edit: This piece of code is working as intended.
 
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