New Loot System, Monster of the Week and Rare Changes

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Shane

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As of tonight we have now removed what was called "Monster of the Month" and implemented a brand new, updated system named:

Monster of the Week

How this system will work is as you kill monsters labeled "Monster of the week" you may find a drop called a "Monster of the week redemption token":

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What this token scroll will allow you to do is vote each week on a raffle-type system on what the following week's monster should be for the entirety of that week.


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You will be able to vote as many times as you want, all you need is the tokens.
Each Sunday at around 8pm EST the votes will tally up as a raffle and the new monster of the week will be announced server wide.
They are sellable/tradeable.
Once a monster has been chosen, that same monster cannot be chosen again for (3) weeks.
Each monster choice has their own new unique hue and other rares.


The choices to vote on are as follows:


2170 (Heavenly) - Ice Fiend
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1955 (Black Scarlet) - Dragon
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1924 (Toxic) - A Terathan Warrior
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1919 (Black Cherry Merlot) - Ogre Lord
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2151 (Polished Bronze - Titan
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1666 (Whitewash) - Lich Lord
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2190 (Rosetta Angel) - Succubus
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2181 (Ancient Bronze) - Earth Elemental
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1913 (Gorlab Green) - Orcish Lord
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2179 (Shangri-la) - Ophidian Knight-errant
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2177 (Sphene) - Lizardman
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1988 (TBD)

2191(Peruvian Silk) - Daemon
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2148 (Apatite) - Ratman
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1975 (TBD)

2186 (Fuchsia) - Dread Spider
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In addition to their normal loot, the Monster of the Week can drop:




This is all part of completely rebuilding the entire new:

Loot System

This loot system allows us to update any type of loot on any monster on the fly without reboots or coding right across the board.

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This all comes together with the new:

Item Rarity System
We are implementing a new Item Rarity System which will display rarity of items on the following scale:

Junk
Poor
Common
Uncommon
Magical
Rare
Epic
Legendary
Mythical
Artifact
Relic
Celestial

Based on the rarity there will be different colors that are displayed. If you play other popular MMOs this is probably not a foreign concept to you. With exception of a few items we will not be adding Item Rarities to previous items until AFTER the rising expansion is completely finished. We will be taking suggestions for item rarities, to be implemented at a later date.

(Full official patch notes to come).





 
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