Alexdan
Adept
Champion Ranking:
My first idea are 3 rankings based on champion, available from the website or by a special notice board in the game. The winners of these charts have a single premium. This award will go from winner to winner each reset of the charts.
Monthly charts (To get prizes):
- Best Score: Each champion will have a ranking of the best 10 scores.
- Best Champ: For every champion there will be a top 10 player cha repeated more 'times the champ successfully.
- Global Champ: The 10 player who will have completed the most number of champ.
Global rankings:
Equal to the monthly rankings, but with no expiration and no prize, only for personal challenge.
Rewards:
These awards will be switch from one winner to another with each new season (Monthly).
- Best Score: A color to apply to the backpack.
- Best Champ: A color to apply to the mount or pet.
- Global Champ: A title of a different color from all.
Champion Talisman:
This talisman will work very similar to the others, his experience will be given by the score at the champ. The experience will be calculated only if you present the killing of the boss.
Quest:
The idea of the quest to get the talisman:
- Buy the Broken Talisman by a special NPC for Gold / Gift
Step1:
To complete the step1 will need to complete at least once every champ in the game.
Step2:
To complete the step 2 you will need to achieve a minimum of 20K points for every champ in the game.
Once you have completed the steps the talisman will be active.
Talisman experience:
The talisman gain experience to complete the champ, the experience is given by the score.
Levels Talisman (10):
-Lvl 1: + 1% reduction champ mob damage on self
-Lvl 2: + 2% reduction champ mob damage on self
-Lvl 3: + 3% reduction champ mob damage on self
-Lvl 4: + 4% reduction champ mob damage on self
-Lvl 5: + 5% reduction champ mob damage on self
-Lvl 6: + 5% reduction champ mob damage on self, + 1% damage inflicted to the champ mob
-Lvl 7: + 5% reduction champ mob damage on self, + 2% damage inflicted to the champ mob
-Lvl 8: + 5% reduction champ mob damage on self, + 3% damage inflicted to the champ mob
-Lvl 9: + 5% reduction champ mob damage on self, + 4% damage inflicted to the champ mob
-Lvl 10: + 5% damage reduction mob champ on self, + 5% damage inflicted to the mob champ, champ Al doubleclick will let you know which are active.
Death:
In the moment that you will fight the final boss from the champ and you will die, the whole score to champ will not be added to the talisman.
PS: Sorry for my english
My first idea are 3 rankings based on champion, available from the website or by a special notice board in the game. The winners of these charts have a single premium. This award will go from winner to winner each reset of the charts.
Monthly charts (To get prizes):
- Best Score: Each champion will have a ranking of the best 10 scores.
- Best Champ: For every champion there will be a top 10 player cha repeated more 'times the champ successfully.
- Global Champ: The 10 player who will have completed the most number of champ.
Global rankings:
Equal to the monthly rankings, but with no expiration and no prize, only for personal challenge.
Rewards:
These awards will be switch from one winner to another with each new season (Monthly).
- Best Score: A color to apply to the backpack.
- Best Champ: A color to apply to the mount or pet.
- Global Champ: A title of a different color from all.
Champion Talisman:
This talisman will work very similar to the others, his experience will be given by the score at the champ. The experience will be calculated only if you present the killing of the boss.
Quest:
The idea of the quest to get the talisman:
- Buy the Broken Talisman by a special NPC for Gold / Gift
Step1:
To complete the step1 will need to complete at least once every champ in the game.
Step2:
To complete the step 2 you will need to achieve a minimum of 20K points for every champ in the game.
Once you have completed the steps the talisman will be active.
Talisman experience:
The talisman gain experience to complete the champ, the experience is given by the score.
Levels Talisman (10):
-Lvl 1: + 1% reduction champ mob damage on self
-Lvl 2: + 2% reduction champ mob damage on self
-Lvl 3: + 3% reduction champ mob damage on self
-Lvl 4: + 4% reduction champ mob damage on self
-Lvl 5: + 5% reduction champ mob damage on self
-Lvl 6: + 5% reduction champ mob damage on self, + 1% damage inflicted to the champ mob
-Lvl 7: + 5% reduction champ mob damage on self, + 2% damage inflicted to the champ mob
-Lvl 8: + 5% reduction champ mob damage on self, + 3% damage inflicted to the champ mob
-Lvl 9: + 5% reduction champ mob damage on self, + 4% damage inflicted to the champ mob
-Lvl 10: + 5% damage reduction mob champ on self, + 5% damage inflicted to the mob champ, champ Al doubleclick will let you know which are active.
Death:
In the moment that you will fight the final boss from the champ and you will die, the whole score to champ will not be added to the talisman.
PS: Sorry for my english