Add base damage to the animal lore gump

Sarphus

Journeyman
On production UO the animal lore gump is a lot more involved because of the differences in how resists work, etc. I realize most of that applies to UOF.

It also has the base damage for a given creature type which is very relevant in deciding what stats matter most on a pet and what pets become the most powerful after training. For example, a snake with 125 STR won't hit as hard as a WOLF with 125 STR. I realize a lot of tamers don't calculate out pet damage output, but some do (I do) and this is probably a relatively easy change to make.
 
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