Deed Storage Shelf
Gem Storage Deed
Identifying Sorting Shelf
Power Scroll Storage Bookshelf
Slayer Spellbook Storage Bookshelf
Decoy Update
Bug Fixes
- Changed look
- Is now dyable
- Fixed Deeds with a cliloc number displaying with hues.
- In most cases when an item is deposited into the container will update open gumps.
- Added a max of 300 deeds by default
- Items will no longer take up lockdown / secures count
- Added deed to upgrade storage for testing.
- Added a "Deposit" button to add all deeds from your pack.
Gem Storage Deed
- Changed look
- Is now dyable
- Items no longer take up lockdown / secures count.
- Added Portal Fragments
- Added Event Frags
- Added Arcane Gems
- Added Power Crystals
- Max Items:
- 250k of each gem
- 500 portal frags / event frags
- 2500 arcane gems / power crystals
- Added deed to upgrade storage for testing.
- Added a "Deposit" button to add all deeds from your pack.
Identifying Sorting Shelf
- Changed look
- Is now dyable
- Upon opening you will get a menu which allows you to deposit all or identify items from your pack
- Added deed to upgrade storage for testing.
- Default max items of 125.
Power Scroll Storage Bookshelf
- Changed look
- Is now dyable
- Will now automatically update when new items are deposited
- Added deposit button to search your bags for valid items to deposit.
- Added deed to upgrade storage for testing.
- Default max items 300
Slayer Spellbook Storage Bookshelf
- Changed look
- Is now dyable
- Items no longer count towards storage limit
- Adding items in most cases will update the menu
- Added column to display charges of next out book.
- Books will be sorted to always extract the book with the least charges first
- Added deposit button which also extracts the spellbook from your hands.
- Default max items of 300
Decoy Update
- Continuation of the decoy updates from 8.7.7.0, there was a problem where scripting could always determine which item was the decoy.
- When a decoy is triggered, it will now mix up all the serial numbers so that a script is unable to tell which item is correct or not.
- Changed it so the decoy now automatically triggers when a real item is placed in your bag (so if you're awarded or place a relic in your bag it will automatically unleash the decoys).
- Decoys have a 75% of killing the thief when stolen, otherwise leaves them with 1 hp.
- Weapon decoys will only trigger when you are disarmed, it will create several copies of your weapon in your bag, reducing the chance for a thief to steal your real weapon
- Powerscrolls, Weapons, Reagents, Potions, and Relics will no longer trigger the "stolen item" protection, and will be restored to previous functionality from a year+ ago.
Bug Fixes
- Using a debuff spell on someone will now flag you as the aggressor.
- Fixed using fireworks for clients other then the UOF client
- Fixed removing deeds from other pages on the deed storage shelf.
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