5x mage: Med, Mage, Eval, Wrestling, Resist. No abilities no modifications
7x mage= Eval, mage, med, resist, wrestling but with stun abilities so thus you are allowed to use. Poisoning, anatomy, alchemy, healing. or whatever completes your 7x mage. It allows for no weapons and such though so it is also only for mages.
7x Standard: allows for all skills basically. Also allows all weapons/armor unless otherwise specified. These mainly are aimed at poison alcy dexxer templates or some sort of alchy dexxer assuming Potions with explosion are allowed. Mages can join these alchy stun mages on occasion win them. If explosion potions are not allowed then this is a free for all where a tank mage likely has the edge.
All modifications like removal of a certain skill, addition of potions, removal of potions etc are listed when tournaments are held. Any simple modification can lean a pvp tournament to a certain template so it is delicate to adjust them sometimes. Typically we attempt to hold a variety, enough to please most all templates for pvp.
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