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    About Mace Fighting

    Hello. I have a question about Mace Fighting. Generally, mace weapons not only reduce enemy's stamina but also deal more damage to armors and shields. In this shard, however, every weapons and even damage spells can significantly reduce stamina according the the damage output. Does the mace...
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    Buckler vs. Heater Shield

    Both of shield do not have a Dex penalty, but Heater Shield provides higher AR. So... is there any comparable merit to Buckler now? Like successful Parry rate or something like that. If not, I'd like to suggest adding some benefits to lower AR shields, as I mentioned above. Actually, any...
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    105 Provo and 120 BS PS

    PM me. Thanks in advance.
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    About Detect Hidden and Tracking skills

    Hello. I'd like to ask how the Detect Hidden and Tracking skills work in UOF. What's the benefit from the higher skill points at each skill? I guess the NxN tiles increase according to the higher skill point of Detect Hidden, but I'd like to know the detail. Likewise, Tracking too.
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    120 Lumberjacking?

    Hello. There is a Power Scroll for Lumberjacking, but I wonder what bonus can obtain from the 120 lumberjacking. As far as I know GM Lumberjacking provides 35% damage bonus while attacking with axe. Does this damage bonus increase over 100 skill? Or, is there any colored wood in this shard...
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    Successful blocking chance of shields?

    Hello. I'm wonder whether each shield has different blocking chance individually or not in UOF: as far as I know the smaller shield, such as buckler, provides less AR but higher blocking chance, and the higher shield like heater shield provides higher AR but lower blocking chance. Would...
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    Small Suggestion: War Axe and Quarter Staff

    Hello. This is small suggestion for those weapons in aspect of crafting and balancing with the other weapon type aka swordsmanship and fencing. Suggestion: Decrease the number of materials to create War Axe from 16 to 8~10, and increase the creating success/exceptional chance of Quarter Staff...
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    Armors tweaks

    Hello. I'd wanna suggest armors tweaks what I've been thinking of. Suggestion: Remove all the AR bonuses from the colored armors and give durability bonuses instead. Why: It's really difficult to adjust the damage reduction formula of AR; barbed leather armor's AR bonus is too high Merits...
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