If you are going to macro on shore, you will need to set it up so you walk along the coast (or water banks) when you get the message "the fish don't seem to be biting here" (using an "if, then" prompt). Resyncing the client is needed as re-targeting the water (even after setting it to "relative...
And I can agree completely with what you are saying. However, I would rather have more utility with all magery has to offer than gming a skill that is sub-par at best. It's going to be a matter of preference in the end.
I choose to use neither and stun for a getaway.
Oh, and runebooks are blessed so you won't lose them when you die. Also you can recall directly off of the book by setting a default spot in the book when you target it after casting the recall. Just don't put the book on the ground for someone else to recall of off like I see happen quite...
If you do go mage/thief, I would strongly recommend keeping minimum regs on you. You will die, make no mistake. Regs can get expensive fast if you make it a habit of rolling everywhere with 50 each at a time. Also keep in mind that being in the thieves guild, you cannot kill another player...
Kind of a double-point you seem to be upset about.. Being PKed and not being able to PK. It's interesting to see this kind of dual complaint in one post.
Regardless, it doesn't surprise me that different strategies are being tried out like pre-cast of recall. Think about it: a red zerg squad...
Lastly, there is a reason you see people running around naked, especially at WBB.. They are thieves. Holding and wearing nothing means losing nothing when the inevitable guard whacking occurs. It's part of the reason I even gave up magery a while ago--to not have to restock regs when I die; I...
Runebooks are essential--unless you want to lose your runes when you die. Player vendors will sell both filled and unfilled runebooks. Blank ones are generally about 500gp. The filled ones (cities or dungeons) can vary in price. I've seen them go for upwards of almost 10k or as low as about 5k...
As everyone noted above, it depends on what you want to accomplish and really what defense issues you want to try and put a bandaid over (most every thief is squishy as hell). Every standard thief will of course have stealing/snooping/hiding/stealth. If you bring stealth to 80 and forgo GM then...
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