It's a 2 way street. While you'll see veteran IDOC crews return, the people who simply wanted a free hand out will probably leave when they realise that there is more to IDOCs than hearing about one on IRC.
Under a revitalised IDOC system, when you consider the counter-timing, block placements...
The point that I was illustrating was that IDOC guilds tend to time their IDOCs, as opposed to the general public. We are not concerned with the length of the timer, but whether it is static. But otherwise, you are absolutely right.
Regardless though, the interval between houses falling would...
The last bit I really miss. It suits my crews play style and is an absolutely exhilarating feeling to get caught up in the chaos. What I truly miss though is working with an international crew with a variety of useful IDOC skills. Having a HQ that we stockpiled all our IDOC looted sewing kits...
Herein lies the problem with the previous poll. A 60 hour static timer and a 2 hour static timer is much the same difference for a serious IDOCer. The length only matters for the casual jump in and go type of IDOC attendee and could easily be adjusted to suit both parties under a static system.
The random timer was the staff's attempt at placating to the masses who for whatever reason, could not or would not bother to learn how the previous system worked. Until you decide to get better, don't expect to be better than the best.
I still don't understand why we had an artificial balance...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.