I don't really see the point in complaining about this nerfing PVP except for a small set of classes such as stealth archers, alchy LJ, and alchy nox. Can still do great with PVP
Tact - 100
Anat - 100
alchy - 100
Arms - 100
Sword/Fencing/macing - 100
Resist - 100
Healing - 100
I'd pay 25k gold to someone to get post extensive data on how often you swing and miss or hit vs various mobs with and without the arms lore + talisman boost.
I don't agree with this suggestion. First of all, you make a suggestion with no argument as to why it is useful. If people can't at least somewhat plan their day around arch demon and RDAs it will remove really awesome late game aspects of this game that many people enjoy. And, it is not hard to...
The hypocrisy shows so hard on "bad information" lol. Learn some basic math would be extremely helpful. Not only that, but you don't really need tracking. Many locations such as most dungeons, towns are easy to run without tracking.
Your arguments are based off untruths. Plenty of ways to get the "needed" relics and eggs. Somehow, the noobs still manage to put many relics and eggs for sale on the forum. Not even counting the ones we don't see that they use themselves, this is in no way one guild locking others out from...
Well if this is your view, quit bumping this dumb whine thread that implies RDAs need fixing and make a separate thread. Additional content is not something I oppose. Minus the faction RDA, or an additional RDA, there is nothing that can be improved with RDAs. They are awesome and if you don't...
The system is not broken. You keep whining about something that is completely open for anyone to enjoy. The RDAs do not need to be low barrier to entry...they are end game content. There are already plenty of ways to play this game and acquire relics and other goods that have MUCH lower barrier...
How about to spend 2 hours at a champ spawn only to get raided at the very end and die right before the boss is down. It's UO man, it sucks sometimes, but that's why we love it.
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