*starts his argument by straight out denying the HUGE Zerg problem that has been the nr. 1 topic about what's killing the shard for over a year*
How bad does 48hr statloss hurt when you have several reds as backup? How often does anyone actually get statted when you Zerg with 10 players? What...
Where is the RISK VS REWARD for reds??? Every time staff makes a change so you have it a tad harder you guys cry on the forums and threaten to grief the shard by rolling "10vs1 instead of 2vs1" (LOL as if you didn't already do that) until staff changes it back.
There is ZERO risk for reds when...
No obviously it makes more sense that people who work champs for an hour get steamrolled by some reds who show up last minute. The only sensible way this shard can work is that reds get everything. Only if the fight is extremely unfair the world makes sense.
Red trammel.
People have been zerging champs for ages now. That the mobs give the blues ,who already don't have a template to fight back and face 15 reds at once, some help is an excellent idea in my opinion. This doesn't suck for reds, it just makes the battlefield even. That is of course if you actually...
I don't think this will really have any impact. Most reds have several chars at the ready to jump in if one dies. This would only punish the single reds and probably not even them really.
Anyways this thread shouldn't derail into discussion about head buyback... this was about mob a.i.
Make a...
What about the red trammel that has been growing for a long time now?
Usually it's the blues being attacked from both sides. Now it's the reds and you cry? And you talk about trammel?
Ok first of all, thiefs are super nerfed here. You unmount when you steal a PS. It's your fault for not watching for thiefs. You can cast reveal and if you do a thief is basically screwed. I cannot understand people like you who demand an entire class be cut from the game just because you don't...
Pretty sure the problem was that everyone joined the same faction to get work free bonuses... a mechanic (faction cap) would have surely prevented that.
I think it's pretty undeniable that the size of EQMS is what is causing all this trouble. Nothing wrong with admitting that.
No, while your methods are questionable it's not your fault. I think a good game always needs mechanics to prevent imbalance.
Standing in front of the entrance of WBB and "afk script stealing" are two very different concepts but whatever. I assume you want trammel? Because if they add one tile outside the doors where you don't lose stamina then someone will stand just one tile away from that again. Where is the limit...
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