Tested an insidious map on test center. made around 30k gold. The most dangerous mob is the insidious ancient wyrm with 3k strength. It munched through my spider very quickly. The rest were strong but still manageable. The items are, like previously mentioned, similar to a lvl 6. Eppy says...
A few thoughts about infectious wounds. I recently dropped armslore to add poisoning on my lumberjacker. I was hoping the benefits of the attack would offset the lower hit-chance. So far after doing a few champs and RDAs I barely notice the benefit of having GM poisoning other than I use up...
For some reason this macro works great for a while but sometimes something goes wrong and it cant grab anything from the needed containers. If I log completely out of UO and steam and back in again it will work.
You dont need to lock the box if you have it trapped. tinker trapped boxes stay armed when you lock and unlock it. The only person that can open it without the trap going off is the one that used the key to arm it. Even if a box isnt trapped most thieves arent going to have trappable boxes in...
I agree. If you are someone that leave their ball with 0 charges and ends up losing their pet and cannot recharge or relink their pet to a new ball they could lose it.
Maybe Staff will confirm whether or not they can "clone" a used up ball to a new one if someone were to ever get into that...
Sorry. This will work:
unsetalias 'Garbage_drop'
pause 200
headmsg 'Select Garbage'
promptalias 'Garbage_drop'
moveitemoffset Garbage_drop 'ground' 0 1 0
Don't put the alias in quotes when referencing it in the moveitemoffset
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