I have updated the Sallos map files to include all the existing cave houses.
I have also included an update to being unable to see some booty dungeon bosses, and also miscellaneous monsters that I can't remember. This is the Bodyconv.def file.
Thanks to @drasked I have included the fix for...
We have fixed the Sallos map files to include all the donation cave houses. I have updated the new files into my fixes (can be found in my signature).
If you already have the fixes installed, and only want to update the map files, use the following link...
Today we've changed how the mechanic works when you are banned from a house. You no longer get sent to the leave house tile when walking onto a house you are banned from. Instead you can't walk onto the house at all, it will act like like you are trying to walk over a foot stool or empty keg...
I have compiled all the Sallos fixes to date into one file so new Sallos users will not have to go through multiple threads to find the required fixes. I have also added a new fix for galleons so they will no longer crash Sallos users. Once again thank you @Sanchen for your help with...
I have fixed the issues regarding Sallos and the city of Trinsic.
I have posted the fix here: http://www.uoforum.com/threads/trinsic-sallos-fix.76280/#post-574340
This is a fix for the city of Trinsic causing Sallos users to 'blackhole'
This fix also includes the Minotaur RDA fix
The file is 37.4 MB and contains 6 files:
map0.mul
map0LegacyMUL.uop
radarcol.mul
staidx0.mul
statics0.mul
tiledata.mul
To install these files simply open the RAR file and...
Please post any Sallos issues you'd like to see fixed. Hopefully we will be able to start doing some updates to bring it up to par with Razor and Steam but I would like to know the specific things that need to be fixed in case there are some I am not aware of.
To be clear, I am only looking for...
I have worked for awhile on a graphics fix for invisible monsters for those who use Sallos, Enjoy!:
http://www.uoforum.com/threads/sallos-invisible-monster-fix.72601/#post-538154
This is a fix for monsters that are currently not being drawn by the Sallos client.
The following monsters will now be seen:
werewolves
phoenix bird
Fafnir/Akor/Dragon RDA boss
Warlock
The Monkey Queen
rock beetle
reptalon
dream wraith
blistering/blazing gargoyles
* I have not been able to fix...
Here's how it works:
Cauldrons will spawn in random locations in a town.
Monsters spawned by the cauldron have a chance to drop some event loot.
Monsters with titles have a chance to drop more types of event loot.
Event monsters have a chance of dropping body parts, throwing a body part at a...
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